Korinth

Public Created December 16, 2025

image The world of Korinth reels in the wake of Tanthraxus Dominion’s Unraveling, its very fabric torn by the god’s wrath. Though defeated and ultimately destroyed by the Company of the Dawn, the nihilistic deity has left the world broken and struggling as its wounds slowly heal. Little remains of the old world: nations sank, mountains buckled, continents split, and magic warped. Now, in the echoes of collapse, Korinth stands at a crossroads between desolation and rebirth.

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About K O R I N T H

Korinth is a Dungeons and Dragons setting that has evolved over 25+ years of game play. It is a stand-alone world that includes it’s own cosmology and prime planes. Information on this site represents work done by the DMs and players of games set in the setting as well as other, non-original work taken from various RPG sources.

Influences

The world of Korinth has evolved over more than two decades not because of any one individual. Every player has left their mark on the world and so too have many works of literature (see below). Even a handful of videogames (Mega Man and Warcraft come to mind) have aided the evolution of Korinth.

  • The entirety of the Elric Saga (Michael Moorcock)
  • The Wheel of Time ( Robert Jordan)
  • The many works of Margaret Wyse and Tracy Hickman including: Dragonlance Chronicles, Darksword Trilogy and the Deathgate Cycle
  • Riftwar Saga (Raymond Fiest)
  • Cthulhu Mythos (H.P. Lovecraft)
  • R.A. Salvatore’s Drizzt character, particularly the early books such as the Icewind Dale Trilogy and the Dark Elf Trilogy
  • Frank Frazetta’s Death Dealer
  • Elfstones of Shannara (Terry Brooks)